AI Insights · Timothy · April 2022
Top 5 Match 3 Games on Android in Greece - Q1 2022
In Q1 2022, the leading Match 3 games on Android in Greece showed varying trends in weekly downloads, revenue, and active users, with notable performances from titles like Empires & Puzzles and MythWars & Puzzles.
Throughout the first quarter of 2022, the top 5 Match 3 games on the Android platform in Greece exhibited diverse performance metrics. According to Sensor Tower data, here's a detailed look at their trends:
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced a significant peak in weekly revenue, reaching approximately $25.3K in mid-March. The game saw a steady rise in weekly downloads, closing the quarter with around 500 downloads. Weekly active users fluctuated slightly, starting at 11K at the end of December and ending at roughly 9.6K by the end of March.
MythWars & Puzzles: RPG Match3 from Karmagame HK Limited had stable weekly revenue, peaking at nearly $4K in late January. The game saw an increase in weekly downloads mid-quarter, hitting 511 downloads by the end of January. Weekly active users showed a slight decrease, starting at 4.2K and ending at about 3.7K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a notable drop in weekly revenue, starting at $4.4K and reaching a low of $974 in early February, before recovering to $3.2K by the end of March. Weekly downloads were relatively low, hovering around 200 downloads throughout the quarter. Active users remained stable, starting at around 900 and ending at approximately 630.
Call of Antia: Match 3 RPG from FunPlus International AG had consistent weekly revenue, peaking at about $2.6K in late March. Weekly downloads saw a significant drop from 1.2K in early January to around 200 by the end of March. Active users also showed a decline, starting at 1.6K and ending at 843.
Puzzles & Survival from 37GAMES experienced fluctuations in weekly revenue, peaking at $2.6K in early January and ending at $1.1K in late March. Weekly downloads were modest, starting at 286 and dropping to around 100 by the end of the quarter. Active users showed a slight decline, starting at 1.5K and ending at about 1.3K.
For more detailed insights and data on app performance, visit Sensor Tower.